Matt Mead (Sphero) leads EFDN STEM & Football workshop at 16th EFDN Conference
Matt Mead, Sports Partnerships Manager at Sphero Sports, will be hosting the EFDN STEM & Football Workshop at the 16th EFDN Conference.
Matt Mead joined Sphero in early 2020 after 14 years working in professional football and social impact. He now leads an exciting new venture, Sphero Sports, which is a bespoke program built to inspire and educate sports foundations, community organizations and students via sport and STEAM via hands-on, meaningful learning experiences. Prior to Sphero, Matt was an exec leader at Chelsea FC Foundation, where he used sport as a powerful platform to educate and inspire schools and communities, fostering learning and creating a passion for STEAM Education, Entrepreneurship, Enterprise and Business, as well as Sports Development via the power of football.
Matt will be hosting the EFDN STEM Football and Education Programme workshop which is a pan-European project selected for financial support from UEFA Foundation for Children aiming to promote STEM Education amongst European youth. STEM – Science, Technology, Engineering, and Mathematics – is the field that helps children learn how to program, make codes, and understand technological devices.
SPHERO
Sphero makes undeniably cool, programmable robots and STEAM-based educational tools that transform the way kids learn, create, and invent through coding, science, music, and the arts. The Sphero ecosystem gives kids, teachers, and parents of all learning and coding abilities a blank canvas to solve challenges at home, in school, and beyond.
Kids don’t just want to code, they want to use their imagination to create epic experiences. Sphero goes #BeyondCode and inspires kids to learn, build, create, and turn their imagination into a reality. Most importantly, Sphero makes it fun.
The skills students unlock through coding prepare them to thrive, no matter what subject or career they pursue. Sphero tools help bring math, science, music, and art lessons off the pages of a textbook and into real-world applications.